Talk:Unreal Engine
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The contents of the Unreal Engine 3 page were merged into Unreal Engine on 12 June 2012. For the contribution history and old versions of the redirected page, please see its history; for the discussion at that location, see its talk page. |
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Text and/or other creative content from this version of Unreal Engine was copied or moved into Unreal Engine 1 on July 18, 2024. The former page's history now serves to provide attribution for that content in the latter page, and it must not be deleted as long as the latter page exists. |
Text and/or other creative content from this version of Unreal Engine was copied or moved into Unreal Engine 2 on July 18, 2024. The former page's history now serves to provide attribution for that content in the latter page, and it must not be deleted as long as the latter page exists. |
Text and/or other creative content from this version of Unreal Engine was copied or moved into Unreal Engine 3 on July 18, 2024. The former page's history now serves to provide attribution for that content in the latter page, and it must not be deleted as long as the latter page exists. |
Text and/or other creative content from this version of Unreal Engine was copied or moved into Unreal Engine 4 on July 18, 2024. The former page's history now serves to provide attribution for that content in the latter page, and it must not be deleted as long as the latter page exists. |
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4.27.1 and iOS 15
[edit]Hello, version 4.27.1 of the Unreal Engine was just released. It fixes severe compatibility issues with the recently launched iOS 15. Please add it to the article. --179.26.62.142 (talk) 19:32, 12 October 2021 (UTC)
- Yes exactly we are facing it too Koushik shanbhag (talk) 08:13, 24 May 2023 (UTC)
- Yes exactly we are facing it too Koushik shanbhag (talk) 08:15, 24 May 2023 (UTC)
See Also
[edit]Maybe add links to other known commercial GEs, such as Unity, Cry or Valve's Source? — Preceding unsigned comment added by 31.5.99.168 (talk) 22:36, 18 May 2023 (UTC)
Notice: intention to split Unreal Engine to multiple articles.
[edit]There is a discussion ongoing to split this article into one article for each engine. Please see this discussion in WikiProject Video games and give your input there (or here).
The drafts for these articles can be found here:
Draft:Unreal Engine 1 Draft:Unreal Engine 2 Draft:Unreal Engine 3 Draft:Unreal Engine 4 Draft:Unreal Engine 5
UE1: added one extra section on licensing. 995 words
UE2: added section on dx8 and GPU support, multiplatform. ~450-> 678 words.
UE3: Added a lot of info mainly about multithreading and DX9 ~450->752 words.
UE4: Added section about PBR materials and the new UI toolkit. 851->1,087 words
UE5: Added more detail to Nanite automatic LoD and Lumen's tradeoffs.
And here is the draft for the main article: Draft:Unreal Engine 4,569-> 1,433 words
J2UDY7r00CRjH (talk) 03:05, 14 July 2024 (UTC)
- I made the switch. If you are going to revert these changes, please consider leaving a comment here first. There is a lot of additional detail I added in the new articles and if you do a simple revert it will be lost. Also, the state of the article before the change was not B quality in my opnion. Note the following from WP:Article size:
An article longer than one or two pages when printed should be divided into sections to ease navigation (see Wikipedia:Manual of Style and Wikipedia:Layout for guidance). For most long articles, division into sections is natural anyway. Readers of the mobile version of Wikipedia can be helped by ensuring that sections are not so long or so numerous as to impede navigation.
- The history page before the split was 8 pages long (using the print tool on the page). Note that mobile readers cannot jump to subsections. Also note that UE5 was about 2 pages on it's own. See my other rationals in the wikiproject discussion. J2UDY7r00CRjH (talk) 20:10, 18 July 2024 (UTC)
- Please make sure to include an attribution template for each split using something like the {{Copied}} template. Also since most of the images were non free, make sure the correct new article is properly identified on each image's rational on its file page. Masem (t) 20:15, 18 July 2024 (UTC)
- Does that go in the talk page or the main article? The documentation is unclear to me J2UDY7r00CRjH (talk) 20:20, 18 July 2024 (UTC)
- I put it in the talk page and added a discussion to clarify the documentation here: Template_talk:Copied#Clarify_where_the_template_should_go J2UDY7r00CRjH (talk) 20:34, 18 July 2024 (UTC)
- Should be in the talk page header section. There looks like there is one there on this page for a 2012 move. Make sure you include one on this page for each of the five splits as well as the talk page if each new article. — Masem (t) 20:36, 18 July 2024 (UTC)
- I put it in the talk page and added a discussion to clarify the documentation here: Template_talk:Copied#Clarify_where_the_template_should_go J2UDY7r00CRjH (talk) 20:34, 18 July 2024 (UTC)
- Does that go in the talk page or the main article? The documentation is unclear to me J2UDY7r00CRjH (talk) 20:20, 18 July 2024 (UTC)
- Please make sure to include an attribution template for each split using something like the {{Copied}} template. Also since most of the images were non free, make sure the correct new article is properly identified on each image's rational on its file page. Masem (t) 20:15, 18 July 2024 (UTC)
"Unreal engine" listed at Redirects for discussion
[edit]The redirect Unreal engine has been listed at redirects for discussion to determine whether its use and function meets the redirect guidelines. Readers of this page are welcome to comment on this redirect at Wikipedia:Redirects for discussion/Log/2024 July 21 § Unreal engine until a consensus is reached. CycloneYoris talk! 22:13, 21 July 2024 (UTC)
"Draft:Vengeance Engine" listed at Redirects for discussion
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"Unreal Engine (game engine)" listed at Redirects for discussion
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"UnrealEngine" listed at Redirects for discussion
[edit]The redirect UnrealEngine has been listed at redirects for discussion to determine whether its use and function meets the redirect guidelines. Readers of this page are welcome to comment on this redirect at Wikipedia:Redirects for discussion/Log/2024 July 21 § UnrealEngine until a consensus is reached. CycloneYoris talk! 22:14, 21 July 2024 (UTC)
"Unreal technology" listed at Redirects for discussion
[edit]The redirect Unreal technology has been listed at redirects for discussion to determine whether its use and function meets the redirect guidelines. Readers of this page are welcome to comment on this redirect at Wikipedia:Redirects for discussion/Log/2024 July 21 § Unreal technology until a consensus is reached. CycloneYoris talk! 22:15, 21 July 2024 (UTC)
"Unreal Engine Technology" listed at Redirects for discussion
[edit]The redirect Unreal Engine Technology has been listed at redirects for discussion to determine whether its use and function meets the redirect guidelines. Readers of this page are welcome to comment on this redirect at Wikipedia:Redirects for discussion/Log/2024 July 21 § Unreal Engine Technology until a consensus is reached. CycloneYoris talk! 22:15, 21 July 2024 (UTC)
"Unreal Engine technology" listed at Redirects for discussion
[edit]The redirect Unreal Engine technology has been listed at redirects for discussion to determine whether its use and function meets the redirect guidelines. Readers of this page are welcome to comment on this redirect at Wikipedia:Redirects for discussion/Log/2024 July 21 § Unreal Engine technology until a consensus is reached. CycloneYoris talk! 22:15, 21 July 2024 (UTC)
"Unrealscript" listed at Redirects for discussion
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Halls
[edit]Make it take it@Daelan 2603:6080:83F0:8DB0:ECB4:AEE1:3929:6DCC (talk) 19:19, 2 August 2024 (UTC)